| Ability Name |
Effect |
| Adaptibility | Increases STAB from 1.5x to 2x damage. |
| Aftermath | If user is fainted by a Physical attack, opponent is hurt. |
| Air Lock | All weather effects are canceled. |
| Anger Point | User's Attack is increased by 6 stages when opponent attacks it with a critical hit. |
| Anticipation | If the user shudders after being released, the opponent has a move that is Super Effective to it. |
| Arena Trap | The opponent cannot switch/flee, even if the user switches. |
| Bad Dreams | If the opponent is asleep, it takes 12.5% damage each turn. |
| Battle Armor | Opponent cannot land Critical Hits. |
| Blaze | 1.5x damage for Fire-type moves if user has < 1/3 max HP. |
| Chlorophyll | User's Speed is doubled during Sunny Day. |
| Clear Body | The opponent's stat-changing moves do not affect the user. |
| Cloud Nine | All weather effects are temporarily disabled. |
| Color Change | User changes Type to match the opponent's last attack. |
| Compoundeyes | User's accuracy increases by 30% |
| Cute Charm | 30% chance of infatuating the opponent on contact. |
| Damp | Pokemon on the field can't use Selfdestruct nor Explosion. |
| Download | If Opponent's defense is higher than its special defense, special attack rises by one stage.
If Opponent's special defense is higher than its defense, attack rises by one stage. |
| Drizzle | Causes the weather to turn to never-ending rain. |
| Drought | Causes the weather to turn to never-ending sunlight. |
| Dry Skin | If Sunny Day is in effect, this Pokemon loses 12.5% HP each turn. If Rain Dance is in effect, this Pokemon heals 12.5% HP each turn. In addition, this Pokemon heals 25% when hit with a Water attack, but takes 25% extra damage from Fire attacks. |
| Early Bird | User wakes up from sleep in half the time it normally would. |
| Effect Spore | 30% chance of inflicting Poison, Paralysis, or Sleep when the opponent connects with physical contact. |
| Filter | The damage of the opponent's super effective attack decreases by 66% |
| Flame Body | 30% chance of inflicting a burn on contact. |
| Flash Fire | User's Fire-type attacks are 1.5x stronger when hit by a damaging Fire-type move. User then becomes immune to damage from Fire-type moves. If the user is hit by Will-o-wisp, the Ability activates, but Will-o-wisp does not have an effect. |
| Flower Gift | During sunlight, user and allies' attack and special defense are increased by 50% |
| Forecast | User's Type and form changes with the weather. |
| Forewarn | User reveals one of the opposing pokemon's attacks randomly. |
| Frisk | You can see your opponent's held item. |
| Gluttony | User uses its held berry earlier than normal. |
| Guts | User's Attack is 1.5x stronger when inflicted with a status condition.
Attack is not halved by burn. |
| Heatproof | Damage from Fire-type attacks and burn is halved. |
| Honey Gather | Chance of holding Honey after battles. |
| Huge Power | User's Attack is doubled just by having this Ability. |
| Hustle | Physical attacks are 1.5x stronger, but Accuracy is 20% lower. |
| Hydration | All status conditions of the user are healed at the end of each turn while Rain Dance is in effect. |
| Hyper Cutter | The user's Attack stat cannot be decreased. |
| Ice Body | User's HP increases by 6% at the end of each turn while Hail is in effect. |
| Illuminate | Field effect only. |
| Immunity | User cannot be poisoned. |
| Inner Focus | The user cannot flinch. |
| Insomnia | User cannot fall asleep. |
| Intimidate | Upon user's release, the opponent's Attack is decreases by one stage. |
| Iron Fist | User's punching attacks are 20% stronger. |
| Keen Eye | User's Accuracy cannot be lowered. |
| Klutz | User does not use and is not affected by Held Items. |
| Leaf Guard | All status conditions of the user are healed at the end of each turn while sunny weather is in effect. |
| Levitate | User is not affected by Ground-type attacks. |
| Lightning Rod | All Electric-type attacks are drawn to this Pokemon in battle. |
| Limber | User cannot be paralyzed. |
| Liquid Ooze | If the opponent steals HP from the user, opponent loses HP instead of gaining HP. |
| Magic Guard | The user only takes damage from damaging attacks. |
| Magma Armor | User cannot be frozen. |
| Magnet Pull | Steel-types cannot switch/flee while user is in battle. |
| Marvel Scale | User's Defense is 50% higher when inflicted with a status condition. |
| Minus | When in battle with Plusle, user's Sp. Attack is 1.5x higher. |
| Mold Breaker | User negates opponent's ability while attacking. |
| Motor Drive | When hit with an Electric-type attack, user's Speed increases by one stage. |
| Multitype | Type changes depending on held Plate item. |
| Natural Cure | Status conditions are healed when user switches out. |
| No Guard | All attacks of all Pokemon in battle with the user do not miss. This includes when a pokemon uses dig or fly. |
| Normalize | All moves of the user are changed to Normal-type. |
| Oblivious | User cannot be infatuated. |
| Overgrow | 1.5x damage for Grass-type moves if user has < 1/3 max HP. |
| Own Tempo | User cannot be confused. |
| PickUp | 10% chance that user will be holding a new item after a battle. Won't work if user is already holding an item. |
| Plus | When in battle with Minun, user's Sp. Attack is 1.5x higher. |
| Poison Heal | User's HP increases when inflicted with a status condition. |
| Poison Point | 30% of inflicting Poison on contact. |
| Pressure | Opponent loses 2 PP per move, instead of 1 PP. |
| Pure Power | User's Attack is doubled just by having this Ability. |
| Quick Feet | If the user is inflicted with a status condition, Speed increases by 50%. Speed is not halved if paralyzed. |
| Rain Dish | User recovers 6% max HP at the end of each turn in rainy weather. |
| Reckless | User's moves that cause recoil damage have 20% more power. |
| Rivalry | User's Attack increases by 25% when the opponent is the same gender. |
| Rock Head | User does not take recoil damage from attacks. |
| Rough Skin | Opponent loses 12.5% max HP when it hits the user with a Physical attack. |
| Run Away | User can always run from wild battles, unless the opponent uses Mean Look or Block. Also can't run from wild Pokemon with the Magnet Pull, Shadow Tag, and Arena Trap abilities. |
| Sand Stream | Creates a never-ending sandstorm when user is released. |
| Sand Veil | If Sandstorm is in effect, this pokemon recieves 20% Evasion increase. Also none-Sandstorm resistant Pokemon are not damaged by Sandstorm. |
| Scrappy | User can hit Ghost-types with Normal- and Fighting-type moves. |
| Serene Grace | When this Pokemon uses an attack with a secondary effect, the effects chances of happening are doubled. |
| Shadow Tag | Opponent cannot switch/flee, even when the user switches out. |
| Shed Skin | 1/3 chance to heal a status condition each turn. |
| Shell Armor | Opponent cannot land a critical hit. |
| Shield Dust | If an attack with a secondary effect that affects this Pokemon is used, the secondary effect will not trigger. If the effect instead has an affect on the user of the move, it will still go into effect. |
| Simple | This Pokemon's stat boosts and drops are doubled. Baton Passed stats passed to this Pokemon are also doubled. |
| Skill Link | User's multiple-hit moves hit the max possible times. |
| Slow Start | User's Attack and Speed are halved for 5 turns. This ability is not affected by skill swap or ability canceling moves. |
| Sniper | When user lands a critical hit, that move's power increases. |
| Snow Cloak | User's Evasion increases during a hailstorm, making moves targeting the user 20% less accuracy. |
| Snow Warning | Creates a never-ending hailstorm when the user is released. |
| Solar Power | In sunlight, user's HP decreases but Sp. Attack increases. |
| Solid Rock | Super-Effective attacks on this pokemon are reduced by 25%. |
| Soundproof | User is not affected by sound-based moves. |
| Speed Boost | Increases user's Speed by one stage each turn. |
| Static | 30% of paralyzing the opponent on contact. |
| Stall | User always goes last. |
| Steadfast | When this Pokemon is flinched, its Speed is boosted one stage. |
| Stench | Field only ability |
| Sticky Hold | User's held item cannot be stolen. |
| Storm Drain | All Water-type attacks are drawn to this Pokemon. |
| Sturdy | User is not affected by 1-hit KO moves. |
| Suction Cups | User cannot be forced to switch out of battle. |
| Super Luck | User's critical hit ratio increases by one stage. |
| Swarm | 1.5x damage for Bug-type moves when user has < 1/3 max HP. |
| Swift Swim | User's Speed doubles in the rain. |
| Synchronize | When the user becomes poisoned, paralyzed, or burned, the opponent does as well. However, Fire-types and Pokemon with Water Veil cannot be burned, Poison- and Steel-types and Pokemon with Immunity cannot be poisoned, and Pokemon with Limber cannot by paralysed. |
| Tangled Feet | User's Evasion increases when confused, making moves targeting the user 50% less accuracy. |
| Technician | Power of the user's moves less than or equal to 60 are increased by 50%. |
| Thick Fat | User takes 50% damage from Fire-type and Ice-type moves. |
| Tinted Lens | An ineffective attack becomes 100% stronger after usage. |
| Torrent | 1.5x damage for Water-type moves when user has < 1/3 max HP. |
| Trace | User's Ability is temporarily changed to the opponent's. |
| Truant | User can only attack once in two turns. |
| Unaware | All stat changes are ignored. |
| Unburden | User's Speed increases by one stage when a hold item is used up. |
| Vital Spirit | The user cannot fall asleep. |
| Volt Absorb | User recovers up to 25% max HP when the opponent uses an Electric attack. |
| Water Absorb | User recovers up to 25% max HP when the opponent uses a Water attack. |
| Water Veil | The user cannot be burned. |
| White Smoke | The opponent cannot lower the user's stats. |
| Wonder Guard | The user is only effected by Super-Effective moves. Poison and Burn hurt this Pokemon. Spikes and Stealth Rock hurt this Pokemon. Hail and Sandstorm hurt this Pokemon. Leech Seed also hurts this Pokemon. |